The reason why the divide-and-conquer method has proven so effective over the years is that it simplifies a problem. In computer science, that problem is a mass of numerals. In war, it’s opposing forces that far outsize yours. And in riding, it’s an abundance of reference markers that make up a turn. Breaking these problems (be it numerals, forces, or reference markers) into distinct, easy-to-attack obstacles enables you to exercise the skill set you already possess to solve the problem more efficiently. You already have an understanding for how to get through the entry, middle, and exit of a corner; now it’s about slowing things down so you can execute each action with absolute precision, sans mental overload.